Quick Charges

From Metroid Dread speedrunning guide
Revision as of 18:16, 17 December 2024 by Bdawg (talk | contribs) (Created page with "Performed by releasing a charge shot in the middle of a jumping or turnaround animation. The charge shot must at least be charged up to the point of being partially visible, otherwise you will end up with an uncharged beam.")
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Performed by releasing a charge shot in the middle of a jumping or turnaround animation. The charge shot must at least be charged up to the point of being partially visible, otherwise you will end up with an uncharged beam.