User contributions for Bdawg

A user with 49 edits. Account created on 17 December 2024.
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31 December 2024

30 December 2024

29 December 2024

27 December 2024

20 December 2024

  • 21:3921:39, 20 December 2024 diff hist +30 Kraid→‎Phase 2 Strategies
  • 21:3721:37, 20 December 2024 diff hist +554 KraidNo edit summary
  • 21:2021:20, 20 December 2024 diff hist +143 Ledge Hop/Underwater Ledge HopNo edit summary
  • 21:1521:15, 20 December 2024 diff hist +295 ShortboostNo edit summary current
  • 20:3020:30, 20 December 2024 diff hist +16 Movement techniquesNo edit summary current
  • 20:3020:30, 20 December 2024 diff hist +404 N Map BufferCreated page with "Map Buffering is a technique that can be used to buffer inputs and/or cause a few frames of lag. It is done by opening the map, going to the 'world' map, selecting an area that you are not currently in, and then closing the map. Buffered inputs must be held all the way until control of Samus has been restored. This can be used to shorten the length needed to store a shinespark as well: (video TBA)"
  • 20:2520:25, 20 December 2024 diff hist +1,042 N Artaria Central UnitCreated page with "{{Bossinfo |title=Artaria Central Unit |image=CU.png |location=Artaria Central Unit Room, Artaria |health=1000 }} = General Knowledge = This Central Unit's shell has 1500 health and the brain has 1000 health The shell can be damaged with Charge beam and missiles while the brain can be damage with Charge Beam, Missiles, and uncharged beam shots. = Strategies = As soon as the fight starts fire 13 missiles from your starting position, then move and fire 2 more mi..."
  • 20:2220:22, 20 December 2024 diff hist +151 Shortboost→‎Trick uses
  • 20:0820:08, 20 December 2024 diff hist 0 N File:CU.pngNo edit summary current
  • 20:0320:03, 20 December 2024 diff hist +2,200 N ShortboostCreated page with "Shortboost is a glitch that requires a few specific conditions to work: * Must be at minimum 6.5 tiles away from a wall, door, or ledge and at maximum be 8.5 tiles away. * The tile spacing required for a shortboost must be inside the same room, you can not start a shortboost with a door load mid back-flash. * You need to have at least 15 tiles of space in order for the best shortboost to work. If you are going through a door transition after you have started your speedb..."
  • 19:2419:24, 20 December 2024 diff hist +17 Minor glitchesNo edit summary
  • 19:1319:13, 20 December 2024 diff hist +249 N Grapple CancelCreated page with "This is done by using grapple beam on a magnet and releasing the grapple mid jump. You can gain more height from the release point by holding jump; it can be held before grappling if needed. Example: <youtube>https://youtu.be/ArDLNGHz4aQ</youtube>"
  • 19:0119:01, 20 December 2024 diff hist +681 N Ledge Hop/Underwater Ledge HopCreated page with "A Ledge Hop is done by pressing jump as you grab a ledge which results in a jump from that ledge rather than the standard slow climb animation. If you must grab a ledge this is generally the fastest way to keep moving after grabbing it. An Underwater Ledge Hop without gravity suit is done by grabbing the ledge, then holding away from the ledge and pressing jump. Since Samus' speed underwater is greatly nerfed it is faster to do this in any situation involving an underwa..."
  • 18:3418:34, 20 December 2024 diff hist +156 N R-ShootingCreated page with "R-Shooting can be done by pressing R(or whatever your missile activation button is) when you have a fully charged beam. This can be done during shinesparks."

18 December 2024

17 December 2024

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