Quick Charges: Difference between revisions

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Created page with "Performed by releasing a charge shot in the middle of a jumping or turnaround animation. The charge shot must at least be charged up to the point of being partially visible, otherwise you will end up with an uncharged beam."
 
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Latest revision as of 22:21, 29 December 2024

Performed by releasing a charge shot in the middle of a jumping or turnaround animation. The charge shot must at least be charged up to the point of being partially visible, otherwise you will end up with an uncharged beam.