Glitchless: Difference between revisions

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I added the final few links that current "exist" on the wiki. Most of these links are pages the have nothing in them. I also added a couple of glitches to the list that were not in the Speedrun.com ruleset.
m Protected "Glitchless" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]
 
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=== What makes Glitchless unique? ===
=== What makes Glitchless unique? ===
As a result of the number of techniques banned in Glitchless categories, the number of major "tricks" is only a small fraction of the tricks in [No Major Glitches] and in [Unrestricted] categories. This means that control of Samus's movement is even more important than in other categories within Metroid Dread as you will quickly run out of tricks that can save significant time off the run.  
As a result of the number of techniques banned in Glitchless categories, the number of major "tricks" is only a small fraction of the tricks in [[No Major Glitches]] and in [[Unrestricted]] categories. This means that control of Samus's movement is even more important than in other categories within Metroid Dread as you will quickly run out of tricks that can save significant time off the run.  
 
Primary examples of major Glitchless tricks and sequence breaks include, but are not necessarily limited to:  
Primary examples of major Glitchless tricks and sequence breaks include, but are not necessarily limited to:  
*[[Water Slope Skip]]
*[[Water Slope Skip]]

Latest revision as of 22:19, 29 December 2024

What is Glitchless?

Glitchless is the umbrella of categories that intends on beating Metroid Dread without the use of glitches, and aspires to beat the game with only raw movement and intended game mechanics.

Sub Categories


List of Glitches/Banned Techniques

Examples of Glitches includes, but are not necessarily limited to:

(Source: Speedrun.com Dread Glitchless Rules [1])


What makes Glitchless unique?

As a result of the number of techniques banned in Glitchless categories, the number of major "tricks" is only a small fraction of the tricks in No Major Glitches and in Unrestricted categories. This means that control of Samus's movement is even more important than in other categories within Metroid Dread as you will quickly run out of tricks that can save significant time off the run.

Primary examples of major Glitchless tricks and sequence breaks include, but are not necessarily limited to:

  • Water Slope Skip
  • Cataris Adam Skip
  • Early Grapple Beam (Intended)
  • Backdoor Flash
  • Glitchless Early Ice (GEI)
  • Early Space Jump (not in All Bosses)
  • Early Screw Attack (not in All Bosses)
  • Early Gravity Suit (Intended)